ramuhs: uploaded by game event order so potential spoilers the further you go; take care! (Default)
2024-11-05 10:08 am

» business: telamon tech

UGH I'LL MAKE THIS PRETTIER LATER

Name: Telamon Tech
Established: 12/29/2023
Location: primary location is in Nogard, but he operates on the Roost as well
Armada Affiliation: Corsair

About: There's no specific purpose, but for the most part it's Cid using the technology, both mechanical and magitech, to create new inventions and devices to help improve some aspects to quality of life. They range from self defense to home appliances to small entertainment. Really it's whatever he thinks of and decides to work on at the time.

Before releasing new products to the public, he will often hold an "open beta test" to allow volunteers to try out the device for any unusual defects that wouldn't be found in a controlled testing environment. It also allows for some final feedback for further improvements before release. Those who volunteer will be able to receive the final product for free as thanks. These are usually posted on the Manta Board.

Staff: Mostly NPCs though he'll pull in some of the Hideaway crew members for assistance when needed.

Products: Here are the inventions Cid has released to the public so far:
TEACAF
The Teacaf is a unique machine that can prepare either tea or various types of coffee with just a few switches. Pour in cold water into the reservoir, add the tea leaves or coffee beans in their appropriate chambers, flip the appropriate switches and settings, set the timer, and that's it! The machine will be able to boil water and process the drink. For tea, it will steep the tea for the set time. For coffee, it will grind the beans depending on the setting, for example normal drip coffee or espresso. Valves allow the user to adjust the pressure and amount of water to further customize one's drink. There are other modules to include milk that can be steamed, or cream, milk, and sugar to add.

It has a self-cleaning feature utilizing the water reservoir and steam functions. There is a special environmental cleaning solution provided that is added to the water reservoir and after boiling it will flush through the entire system, filtering out through a hose that can exit straight into the sink. It will then use steam to dry out the inside. The individual modules can also be removed for further cleaning or repairs.


TEMPECUP
A special mug that has a temperature reading function, capable of reading what temperature the fluids inside the mug is. Through the use of some magictech and elemental gemstones, it can also heat and cool the contents depending on desired setting.

Should it be successful, different version such as cups and thermoses will be developed.


OVENS
Cid has developed some improvements to the current ovens and stoves that exist. Hecan install a system to current stoves to improve how quickly the stovetop and oven can reach set temperature and a new self-cleaning feature to help clean the inside of the oven using steam. It's similar to the self-cleaning ovens of modern day, just using magitech and different tech to make it happen.

He has also developed his own oven to have everything pre-installed, so if one wanted an opportunity for a whole new oven upgrade, this is your chance!


BAHAMUT'S BREATH
Small clockwork toys that can be wound up and move around. They take on the form of five different dragons and one can collect them all. What makes these little toys unique is they are advertised for "fun battles" and have a special capsule inside that can be filled with safe, colorful powders to "spray" out, mimicking a dragon's breath. The powders are not poisonous so if accidentally consumed it will pass safely (and colorfully) and it won't stain. Easy to wipe or wash away.

There is a "boss" version that involves glitter. A larger dragon, to receive this one must collect the five different toys available.

For those who wish to contain the dragon battles, a simple stage enclosure is available. The toys are mostly meant for outdoors, but consideration has been made should they be played with elsewhere.

Cid hopes to expand the line with water toys featuring the leviathans after testing how these work.


PET TOYS & SUPPLIES:

  • Automatic ball thrower: A device that will take in a ball and will automatically shoot it out. Add a bit of lightning to make it go farther.
  • Feather Chaser: A motorized device that will wind up like a top and spin a feather around over the floor.
  • Mouse Launcher: Similar to the ball thrower, only with a mouse and with a bit of lightning magic the mouse will "run" over the floor to encourage chase. Attached to an invisible string that will reel the mouse back in.
  • Roll Up Yarn Ball: Made of durable cord safe for cats, this "ball of yarn" will extend out as the cat plays with it before automatically rolling back up.
  • Foldable Cat Tree: A special cat tree that can fold in a different ways to help fit most spaces as well as change things up to keep cats entertained. (Or fold it into a box.)


MAGITECH DEFENSE DEVICES::

  • Non-lethal Electric Type Grenades: All grenades will produce some type of electric based method to stun, paralyze, and/or contain a target. Help test effectiveness: 1) non-lethal stun (medium to large targets); 2) non-lethal cage (medium to large targets); 3) non-lethal electric field (varying area sizes).
  • Elemental Net Shooter: A handheld device that will release a net based on the magic element infused by the user. Would like to test the different results from varying elements.
  • Close Contact Stun Device: A small, handheld device that when triggered will stun or paralyze someone.


How to acquire: Some of the items can be found on the game's Rewards Shop but otherwise one only has to contact Cid or visit his main workshop in Nogard to purchase the products. They can be bought in person as is, customized to be made to order, or shipped out. I'm not listing specific price amounts because that's annoying, but it can be assume that they would be standard market value. Negotiations can be made for discounted price along with exchange of services or something else of equitable value.
ramuhs: (⚡ 020)
2023-11-17 07:21 am
Entry tags:

» crew: hideaway




THE HIDEAWAY


CAPTAIN: CIDOLFUS TELAMON
SHIP: THE ENTERPRISE II
ARMADA: CORSAIR
BASE: THE ROOST


ABOUT THE CREW
While the Hideaway has a bit of a "found family" atmosphere and Cid is always looking for unique talents to help foster and develop, the crew itself has developed two main focuses over time:

  • Rescue those in need. In large part due to Benedikta's Sanctuary, the crew will keep an eye and ear out for those who are in unfortunate circumstances, particularly in abusive or captive situations. They especially look into situations that local enforcement may have difficulty handling, so it can be a little more dangerous and lean towards "vigilantism." This part they're a bit more secretive about since wouldn't want too much attention on them.

  • Rift Research. Quite a few members are interested in how the rifts work and would like it to be a little less unpredictable. Thus from traditional scholarly research to exploring new islands and ruins diving, they're starting to look into ancient magic and what could help glean more information about the rifts.

Along with these goals, the Hideaway maintains its independent, "free to do what you want" direction. Taking the odd jobs, helping others, and just living a more "free adventure life" of the Corsairs, even acting something like "Robin Hood" with their actions. However, although the Hideaway is on the "nicer" side of the Corsair group, they still behave and act more like outlaws, willing to bend and break the rules if needed.

Although they are primarily affiliated with the Corsairs, Cid is open to make affiliations with the Paladins, even open to inviting any. They would just have to be okay with some of the "misadventures" and "questionable" endeavors they may get into.


CREW LIST
CIDOLFUS TELAMON
CAPTAIN'S HUSBAND
BENEDIKTA HARMAN
CAPTAIN'S WIFE
MIDADOL TELAMON
FIRST MATE DAUGHTER
CLIVE ROSFIELD
OUTLAW SON
JILL WARRICK
DAUGHTER-IN-LAW
JOSHUA ROSFIELD
THE BABY
DION LESAGE
DRAGON PRINCE
KAVEH
ARCHITECT
ALHAITHAM
OCTOPUS SECRETARY
ENTERPRISE
THE OTHER ENTERPRISE
GALE DEKARIOS
WISE WIZARD
ALFYN GREENGRASS
APOTHECARY
G'RAHA TIA
CATBOY MAGE
HAWKS
BIRDMAN
CLAUDE VON RIEGAN
WYVERN BOY
LEONA KINGSCHOLAR
LION BOY



THE ENTERPRISE II
It's not the largest ship, but it is still a sizeable galleon with enough space to grow should his little crew continue to expand. However, what it lacks in size it makes up in speed, its design made to cut through the waves faster than broader ships as well as better maneuverability, making it the perfect ship to sneak through smaller channels and coves. It has modern, up to date systems with standard weaponry such as cannons and magitech systems that Cid will work to improve upon.

SHIP UPGRADES:

  • Workshop: Designated workshop for all our tinkering needs.
  • Scales of the Dragon: Increases ships toughness and durability.
  • Hydro Cannons: A sturdy cannon decorated with churning wave adornments. When fired, the cannon and the impact of the cannonballs explode in a burst of torrential water.


THE ROOST
A sizeable island hidden by fog and rough seas, its rock walls provide further defense as there are only two ways into the island, one of them underwater and the other through a secret entrance hidden by a large outer waterfall. The inner island is filled with dense forests and enough fresh water and fields to provide for a small population. And high atop the cliffs are gryphons that will perhaps learn to live with the island's new occupants.

Within the caverns is the hidden ruins of a small town that must have once been occupied by a tribe that once lived and worshiped the gryphons of the island. Built into the rock, these ruins will serve as the primary base of operations and residence, but there is enough land outside for those who prefer outside.

(Log of acquisition here)

ISLAND UPGRADES:

  • Armada's Headquarters: A large, stately property with many comfortable rooms for sleeping, eating, housing supplies, and other needed amenities. Can comfortably hold up to 20 people, with the option of adding additional living quarters should the need arise.
  • Frightening Flora: A way to protect one’s island while also being environmentally friendly. Fill your island with various plants that can ensnare, entangle, misdirect, and disorient would-be foes.
  • Hired Hands: Hire some simple patrol units to keep watch of your island. Each unit is hired straight from the Paladins or Corsairs, depending on the crew’s allegiance.


GALLERY
code by efrynidel



AFFILIATES
TBA


ramuhs: (⚡ 036)
2023-11-16 11:57 pm
Entry tags:

» cast documentary


Okay our cast is big and stuff happens to the group that we should keep a reference for it all! Could I have made a GDocs maybe but this is fine.

FORMING CREW
Cid had decided early on that if they want to get anywhere in this world, they need to be independent and be able to move on their own. So first step, make a crew!

...And Clive sucks because he didn't want to be leader anymore, forcing an old man out of retirement to do it himself.

CURRENT MEMBERS
Cid (Captain/Leader)
Clive (Firstmate/Second-in-Command)
Jill
Joshua
Mid


HONORARY MEMBERS
Dion: he'll join...one day; for now he's their little Paladin friend to help bail them out right right

Benedikta: stubborn wife refuses to fully join but at least she's leaning towards having an alliance type of relationship; it works out because when she causes trouble, they can reap the rewards from cleaning up her mess—


NPCS
Former Carrot Cult Members: what did I say it was 6? 8? Something like that. They now follow Cid like ducklings and are loyal to him. Anyone can use one if needed for something.



STEALING A SHIP
Now if they want to do anything, they need a ship! And instead of just making one even with the simple-ish quest, might as well just steal one, eh? So that is happening... Somehow.

Eventually they will also get an island.


THE PROBLEM OF SUMMONING
After Yuffie accidentally summons Cid via materia during the ghost ship attack, efforts are made so that this doesn't happen again. The FFVII cast have been informed, but Rem (Type-0) has been discovered to also be capable of summoning them.

Rem has made a proposal to cast a ritual type spell that would allow the group sole authorization over who could summon them. No more accidents. However, it comes at a cost. Rem would suffer for each one she has to cast the spell for, and should any of them want to authorize someone to summon them, the caster would lose some of her health in doing so. Needless to say, this is not something they're that keen about.

In exchange for doing this, Rem requested help in finding some ancient magic material for the purpose to "help protect" others. However, she doesn't really give much more detail than that, and given what she's looking for, Cid is highly suspicious. Thus, regardless of whether they accept her proposal, Cid wants to be involved in finding this item to keep tabs on her little project.
The thing Rem is trying to create is a type of altocrystarium that would help enhance the caster's magic and unlock and make new spells. The catch is that it would require a lot of phantoma, or souls, for it to really work.


ramuhs: (⚡ 277)
2023-08-27 12:10 am

» inbox


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ramuhs: (⚡ 002)
2023-08-27 12:08 am

» hmd

Cid is one of those characters that fit in my wheelhouse, but I am always open to critique or suggestions!

Comments screened.
ramuhs: uploaded by game event order so potential spoilers the further you go; take care! (Default)
2023-08-26 08:53 pm

» escordvi application

PLAYER INFO

Player: Laena
Age: 36
Invited by: Me me me me
Contact: [plurk.com profile] laenavesse; Discord
Current Characters: N/A


CHARACTER INFO

Character: Cidolfus Telamon
Canon: Final Fantasy XVI; post "The Crystal's Curse"
Age: unknown but probably in his 40s

i'm just here to even the odds. any questions? )